Sunday, November 06, 2005

10 myths of Internet Art

Myth n1: The internet is a medium to deliver miniature forms of other art mediums
Myth n2: Internet Art is appreciated only by an arcane subculture.
False because more people see art works through the net, via links or search than people that actually go to the museum.
Myth n3: To make internet requires expensive equipement and special training.
The "right attitude" is what you need, nothing else. You must want to do things yourself and have the motivation, and start learning how things are done by watching webpages sources and designs.
Myth n4: Internet art contributes to the "digital divide".
people in countries "affected by the existing digital divide" have shown that they can create art works much more interesting than people in richer areas of the worlds. They come with different styles and influences and have the same "world audience".
Myth n5: Interet Art = Web Art
Myth n6: Internet art is a form of web design
Art is not only design, art is beyong just visual appeals. "design is a necessary, but not sufficient, condition for art."
Myth n7: Internet art is a form of technological innovation.
The continuous misuse of objects and its original display is what makes art art. Today's innovations might be tomorrow's cliché.
Myth n8: Internet art is impossible to collect.
Myth n9: Internet art will never be important because you can't sell a website.
Internet in the early 90 s was not a profit-maximizing invention, but a way to circualte free ideas. Now many artists have evolved to the internet for exposure and money. An actual price can be placed on a website now; domain, certificates and others can be bought.
Myth n10: Looking at Internet art is a solitary experience.
Internet is a social mechanism: online communities, forums, articles....Artists can be known not because of originality but because of good SEO and numbers of visits.
I found this article a little difficult to read, but what I understood from it actually taught me somethings, or simply reminded me of uses and aspects of art on the internet.